LevelStart

Introduction

  • Backend Name: level_start

  • Description: The player started a level

  • Event Type: Level

  • Priority: P1

Parameters

NameTypeSelectBackend nameDescription
additionalDataDictionaryOptionaladditional_dataAny additional information
attemptNumintOptionallevel_attemptThe attempt number
levelCollection1stringOptionallevel_collection1The level collection
levelCollection2stringOptionallevel_collection2
levelNumintRequiredlevel_numThe level number
missionNamestringOptionalmission_name
missionTypestringOptionalmission_typeIndicate the type of the mission, level, task, quests etc.
scoreintOptionaluser_scoreThe game score

Code example

Dictionary<string,object> additionalData = new Dictionary<string,object>
{
	{ "IntData", 1356},
	{ "BoolData", true},
	{ "StringData", "Example"}
};
LionAnalytics.LevelStart(25, 10, 1529, "main_25", "main_25_15", "runner", "run_fast_01", additionalData);