MissionStep

Introduction

  • Backend Name: mission_step

  • Description: This event allows you to track partial progress towards completing a mission. If there are some natural steps or breakpoints during a mission, fire the MissionStep events.

  • Event Type: Level

  • Priority: P1

Parameters

NameTypeSelectBackend nameDescription
additionalDataDictionaryOptionaladditional_dataAny additional information
isTutorialboolRequiredis_tutorialIs it a tutorial?
missionAttemptintRequiredmission_attemptNumber of times user has played Game Level N (second play of Game Level N = 2)
missionIDstringRequiredmission_idThe unique ID for the mission.
missionNamestringOptionalmission_name
missionTypestringOptionalmission_typeIndicate the type of the mission, level, task, quests etc.
userScoreintRequireduser_scoreThe player’s score
missionIDstringOptionalmission_id

Code example

LionAnalytics.MissionStep(false, "bossFight", "fight_level_12", "boss_fight_2", 2586, 10);