NotificationOpened

Introduction

  • Backend Name: notification

  • Description: The game was launched through a push notification, or a notification was received.

  • Event Type: Game

  • Priority: P3

Parameters

NameTypeSelectBackend nameDescription
additionalDataDictionaryOptionaladditional_dataAny additional information
campaignIDintRequiredcampaign_idUnique ID of the out of game campaign.
campaignNamestringRequiredcampaign_nameName of the out of game campaign.
cohortGroupstringRequiredcohort_groupGroup identifier of the cohort within the campaign.
cohortIDintRequiredcohort_idID of the cohort within the campaign.
cohortNamestringRequiredcohort_nameName of the cohort.
communicationSenderstringRequiredcommunication_senderCommunication sender used.
communicationStatestringRequiredcommunication_stateCommunication state that has been reached.
notificationIDintRequirednotification_idIdentifier for notification.
notificationLaunchstringRequirednotification_launchDid the push notification launch the game.
notificationNamestringRequirednotification_nameThe name of the notification that targeted the player.

Code example

LionAnalytics.NotificationOpened(
    12589,
    "Ab_test_1",
    "EMEA_Group_02",
    5892,
    "EMEA_Main_01",
    "OneSignal",
    "Enqueued",
    152,
    "On_Start",
    "Daily_Notifications");